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Electrified Fence

Description

In order to easily add pie menu controls, these fence pieces are buy mode objects, not proper fence pieces. It will, however, completely block a sim from passing through it. The electric fence comes across three files, which are described below. When touched by a sim, said sim will experience a (not so) mild electric shock. One of the more swift ways of removing an unwanted sim.

Preview Images

Files

Straight fence mesh
Poly Count: 112
Location: Decorative > Statues
Filename(s):
echo-zapperfence.package

Corner fence mesh
Poly Count: 170
Location: Decorative > Statues
Filename(s):
echo-zapperfence-corner.package

Invisible Sign recolour
Requires:
echo-zapperfence.package
Filename(s):
echo-zapperfence-nosigncolour.package

Guidelines for use

Available here

Thanks and credits

Quaxi, for the SimPE software. Without that, I'd be staring bemused at byte code.
Numenor, RGiles and Quaxi, for the CEP. Objects that are recolourable owe this ability to the CEP.
Peter Jones for the Simantics plugin. The ability to get immediate feedback on the changes being made to the BHAV code made this project practicable.
Sherri, Natasha, Andrea, Anthony, and Jerri, the wonderful players who volunteered to beta test these objects in their games and provided valuable bug reports and suggestions.
LyricLee, who explained this newfangled way of uploading objects to me


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